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Fable reboot director says British humour is crucial to the game

Playground Games associate directors Craig Littler and Will Kennedy discussed the tone of the Fable reboot at Gamescom.

'We've steered away from anything that's too crude' — Fable associate game director says the series' staple British humour was 'crucial' and 'the real test for Fable when it comes to the tone is that it does just have to be funny'
File photo 'We've steered away from anything that's too crude' — Fable associate game director says the series' staple British humour was 'crucial' and 'the real test for Fable when it comes to the tone is that it does just have to be funny' Photo: TechRadar

British humour woven throughout

Associate game director Craig Littler stated that British humour is a core part of the series DNA. He explained that this element must be interwoven throughout the entire game rather than appearing only in specific scenes. The team ensured the joke lands in the story, dialogue, and even combat mechanics.

Avoiding crude content

The developers explicitly steered away from anything that is too crude during production. Littler noted that the real test for the title is ensuring the tone remains funny without crossing that line. Will Kennedy added that even enemies turning into chickens reflects this commitment to specific comedic standards.

Combat mechanics include jokes

Flourishes of British humour appear in combat systems alongside standard narrative elements. Littler laughed while describing a spell that allows players to turn enemies into chickens. He believes the core idea of Fable requires this humor to be shown consistently across all systems.

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