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Control Resonant composer Petri Alanko discusses soundtrack approach for sequel

Composer Petri Alanko explained his musical strategy for Control Resonant during an interview with TechRadar.

Control Resonant composer says 'it was a great relief that we exited The Oldest House' but it was key that he 'tried not to re-do Inception' as it would have been 'a tad tacky' and 'reduced Remedy’s concept to something less worthwhile'
File photo Control Resonant composer says 'it was a great relief that we exited The Oldest House' but it was key that he 'tried not to re-do Inception' as it would have been 'a tad tacky' and 'reduced Remedy’s concept to something less worthwhile' Photo: TechRadar

Relief at leaving first game setting

Alanko stated it was a great relief to exit the interior environment of The Oldest House. He noted that moving to a new location provided significant creative freedom for the team.

Avoiding comparison to Inception film

He believes accentuating the protagonist Dylan's starting point was essential for conceptualizing music within this open-world environment.

New setting influences soundtrack design

The game takes place in a warped version of Manhattan which offers more open-world exploration. This shift from an interior setting to an exterior one changed how the team approached side content.

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