Capcom plans to use AI tools for game development workflows
Capcom announced at a company conference that it will adopt artificial intelligence to improve efficiency in its game development process.

Proposed engine improvements under REX project
The company detailed next steps for the RE Engine during the event. This major improvement project is named REX and aims to create a game engine of the AI generation. The initiative focuses on streamlining development workflows rather than generating final game assets.
Programmer Satoshi Ishida explains new approach
Satoshi Ishida stated that games and their assets have become much larger recently. These increased sizes lead to longer development times for the studio. The new tools will help manage these growing project scales without changing final content.
Previous stance on generated content remains
Capcom previously stated it would not use AI-generated content in its video games. The current plan aligns with that earlier declaration while exploring assistance for graphics and programming. This approach allows the studio to breathe new life into older franchises.
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